Closing Thoughts – Ryse: Son of Rome

Coming hot off of my playthrough of The Order: 1886, Ryse is an odd beast to play now. It’s hard to imagine a more cynical showpiece game than The Order, and the reception for Ryse back in 2013 left me expecting a similar experience. Needless to say, I was surprised to find a game largely devoid of pure QTE sequences, with a combat system that tries something new and very nearly succeeds.┬áThe end result is an imperfect spectacle that looks amazing, plays decently, and feels like an odd amalgam of character action games and a Call of Duty-campaign.


Closing Thoughts are reviews-in-brief, meant for games I play that are either too old or too small to write a full review for. That, or it’s the only part you would have read in a full review anyway. The world may never know.

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