The new Ghostbusters movie feels like a video game rushed to launch in need of a day one patch that will never come. This film wasn’t ready for prime time — it’s clear from the moment a half-assed title card appears on-screen, and only emphasized by several amateur edits and forced cameos. The theme song appears over and over, as if to assure viewers that they are, in fact, watching a Ghostbusters movie. The big irony here is that almost everything wrong with this film happened in the editing room, having little to do with the performances of the main cast.
The four actresses that make up the new all-female Ghostbusters team — Melissa McCarthy, Kristen Wiig, Kate McKinnon, and Leslie Jones — play their parts to near perfection. Had they been in a better movie we might have genuine conversations about which Ghostbusters team is our favorite. Their sheer enthusiasm often transported me into their world, inspiring the same imagination I felt as a kid with the original 1984 cast. They’re having a lot of fun being Ghostbusters, and that fun is contagious. When you ask the question, “why have female Ghostbusters?” this cast is about as good of an answer as you can hope for. Continue reading Review: The women are not the problem in the new Ghostbusters
It’s a rare treat when I can make the time to replay a game I’ve already finished. It’s even rarer that I return to a game like Saints Row IV, which at release, I completed 100% and earned all of the Xbox 360 achievements. Somewhere along the line my opinion of SRIV soured a bit — perhaps because of its admitted rough edges — but returning to it on PS4, with barely a graphical upgrade to justify the replay, I found myself having a blast with it. Continue reading Closing Thoughts – Saints Row IV: Re-Elected
Titan Souls fails to understand the games it is inspired by — namely, Dark Souls and Shadow of the Colossus.
With a focus on high stakes, one-hit kills on both sides of its series of boss fights, Titan Souls offers a steep challenge, but it isn’t the kind of challenge that makes the “Souls” games so beloved. In Demon’s Souls, Dark Souls 1 & 2, and Bloodborne, the challenge is in learning from mistakes and executing on those lessons to achieve success.
It’s rare that you will learn anything while playing Titan Souls. Continue reading Titan Souls – Game Review
Ori and the Blind Forest sits at the edge of perfection, looking out at a small gathering of “instant classic” games before choosing to stubbornly sit in place, leaving me with the thankless job of criticizing its one pervasive flaw. Continue reading Closing Thoughts – Ori and the Blind Forest
The creature at the heart of It Follows is a testament to the power of a well-realized terror. The rules are established early on — passed along through sex, the creature can assume the form of anyone, and it will follow you relentlessly until it gets close enough to kill. It’s also invisible to everyone else, making it difficult for even the most understanding of friends to believe or even help. It’s that Terminator-like relentlessness combined with the isolation of an invisible killer that makes for a potent cocktail of horror. Continue reading It Follows – Film Review
Coming hot off of my playthrough of The Order: 1886, Ryse is an odd beast to play now. It’s hard to imagine a more cynical showpiece game than The Order, and the reception for Ryse back in 2013 left me expecting a similar experience. Continue reading Closing Thoughts – Ryse: Son of Rome
This sequel’s time-travel plot starts on uneven ground, but the experience quickly coalesces into something more enjoyable than the first game. Costume Quest 2 is a Western take on JRPG tropes, and unfortunately, like the first game, it can’t quite keep those tropes entertaining throughout the entire game. Continue reading Closing Thoughts – Costume Quest 2