It’s a rare treat when I can make the time to replay a game I’ve already finished. It’s even rarer that I return to a game like Saints Row IV, which at release, I completed 100% and earned all of the Xbox 360 achievements. Somewhere along the line my opinion of SRIV soured a bit — perhaps because of its admitted rough edges — but returning to it on PS4, with barely a graphical upgrade to justify the replay, I found myself having a blast with it. Continue reading Closing Thoughts – Saints Row IV: Re-Elected
Titan Souls fails to understand the games it is inspired by — namely, Dark Souls and Shadow of the Colossus.
With a focus on high stakes, one-hit kills on both sides of its series of boss fights, Titan Souls offers a steep challenge, but it isn’t the kind of challenge that makes the “Souls” games so beloved. In Demon’s Souls, Dark Souls 1 & 2, and Bloodborne, the challenge is in learning from mistakes and executing on those lessons to achieve success.
It’s rare that you will learn anything while playing Titan Souls. Continue reading Titan Souls – Game Review
In the rush to assess Battlefield: Hardline’s depiction of police in our modern state, little has been done to examine the game on its own terms — as a video game among other video games. That’s not exactly a surprise, but it’s a bit disappointing. For whatever damage Hardline’s nonsense take on police work may, or may not (probably will not) cause, I fear it’s the overlying narrative that’s far more damaging to this medium.
What follows are spoilers for the end of Battlefield: Hardline’s campaign and Dead Space 3… Continue reading The Undying Allure of Gaming’s All-story
Ori and the Blind Forest sits at the edge of perfection, looking out at a small gathering of “instant classic” games before choosing to stubbornly sit in place, leaving me with the thankless job of criticizing its one pervasive flaw. Continue reading Closing Thoughts – Ori and the Blind Forest
The creature at the heart of It Follows is a testament to the power of a well-realized terror. The rules are established early on — passed along through sex, the creature can assume the form of anyone, and it will follow you relentlessly until it gets close enough to kill. It’s also invisible to everyone else, making it difficult for even the most understanding of friends to believe or even help. It’s that Terminator-like relentlessness combined with the isolation of an invisible killer that makes for a potent cocktail of horror. Continue reading It Follows – Film Review
Coming hot off of my playthrough of The Order: 1886, Ryse is an odd beast to play now. It’s hard to imagine a more cynical showpiece game than The Order, and the reception for Ryse back in 2013 left me expecting a similar experience. Continue reading Closing Thoughts – Ryse: Son of Rome
This sequel’s time-travel plot starts on uneven ground, but the experience quickly coalesces into something more enjoyable than the first game. Costume Quest 2 is a Western take on JRPG tropes, and unfortunately, like the first game, it can’t quite keep those tropes entertaining throughout the entire game. Continue reading Closing Thoughts – Costume Quest 2